Resident Evil Village Walkthrough
Weapon: S&W M29
The bait for a nasty trap, you can collect this astonishingly powerful hand cannon during or before the Giant Majini attack. However, to avoid having one player imprisoned and ambushed, do not enter at ground level. Instead, climb the small ladder and follow the walkway until you can drop down from above.
Tactics: Village Battle
The least risky strategy when you face the Giant Majini is to lead them back through the map, turning to fire from distance, in the hope of disabling at least one before you run out of space. In co-op games, one player should focus on the Giant Majini, while the other divides his or her time between making contributions and keeping the rest of the mob under control. As up to 30 Majini can spawn before the two sub-bosses are killed, try not to expend too much ammunition on standard enemies.
However, there are several other strategies that you can use here:
- The upper level of the building with the ladder seems like a good point to mount a desperate defence, especially as you can kick the two braziers down to set fire to the room below. This might make it a worthwhile temporary waypoint if you are keen to weaken your enemies, but their jumping ability makes it impossible to hold them all at bay.
- Springing the trap by approaching the magnum at ground level will cause four Majini to appear on the walkway above. This is cool to see at least once, but it is probably something to leave for a future playthrough. Note that Sheva can trigger this if she runs inside, so ensure that she is following you closely if you opt to collect the magnum by taking the safe route. This trap is disabled once the Giant Majini are killed.
- In co-op games, luring the Giant Majini and their allies to the entrance of the village may enable one player to run to and operate the hand crank, their partner can then make a dash over the bridge. This is a useful trick on speed runs, though releasing the crank to send Majini giving chase into the pit below denies you access to item drops. The crank operator is also trapped in a dead end until the nearby door is unbarred from the inside.
- Finally, if all else fails, the Rocket Launcher found in the Marshlands area is a convenient way to end this battle with a fiery full stop before it even really begins.
Giant Majini
- First things first – the elaborate masks worn by Giant Majini are utterly impenetrable, so concentrate your fire on their bodies.
- Giant Majini have colossal endurance, which means that it is a struggle to stun them, even with magnum or shotgun rounds, before they can reach you and lash out with their clubs or feet.
- You can run, but you cannot hide – though Sheva and Chris are more fleet of foot than these colossal warriors, you should note that they jump to higher platforms with ease.
- At close range, Giant Majini perform kick attacks and swing their barbarous spiked clubs. From greater distances they execute rapid forward leaps, bringing their weapons down with skull-crushing intensity as they land. This can be dodged by pressing the specified button quickly.
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Keywords: Resident Evil, Majini, Village, Gaming, Videogames.